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Senior interaction designer

ambition to disrupt with intention to do good
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Welcome to itch!

This is a workplace where we like to create, to challenge notions and to envision the future. We’re a collective of doers and thinkers with different areas of expertise. We would like yours to be designing beautiful and intelligent interfaces.

We are on the hunt for interaction designers that are curious of mind and creative in spirit. Who would like to join us on our quest pursuing change. What you call yourself today doesn’t really matter. What do matters is your research technique, your development methods and your ability to combine emotion, cognition and business with real customer needs. You are fast but at the same time meticulous in your work and sees design, and maybe life itself, through the eyes of a prototyper. Trying, testing, failing, learning then trying again until you succeed.

At itch, you’ll find a workspace where we are trying to combine people with different background and knowledge into multidisciplinary teams. The office is filled with fun, helpful and sharp colleagues. We work with a wide variety of clients, but right now we have decided to focus on a few different value props such as: 

Citizen experience, Digital products, Innovation labs and Start-ups. 

In the role, analyzes and studies are performed to find and solve everything from small to large problems. Thinking beyond conventions, taking command and building on your own ideas, feels natural. Prototypes are made quickly and producing ideas that end up in the trash is part of finding the right one. Mastering simple information architecture is a given, but creation will mainly lie in designing web services and products to solve complex interaction problems. 

We always look at the person before the resume, but to match our expectations we do believe that this is how your resume might look:

  • About 7 years of relevant work experience
  • You are an experienced pitcher and facilitator
  • Accurate yet pragmatic and inquisitive.
  • Holistic approach to people, business and requirements
  • Hands on in your craft, evolving, questioning, testing your way.
  • Bilingual, at least fluent in English with some knowledge in Swedish
  • Completed studies in HCI (MDI), Technical Design/Design Engineering or Interaction Design
  • You know your KPIs, archetypes, flows, requirements and information architecture, behavioural schemes and wireframes
  • Comfortable using tools such as Axure, proto.io, Omnigraffle, UX Pin, Framer X, Sketch, Adobe or pen and paper or other nice professional tool of choice.

If you lack or don’t feel adequate within one of these areas but can complement it with something else that you think we’ll find interesting, go ahead!

We are really looking forward to seeing your application!

Or, know someone who would be a perfect fit? Let them know!


Vasagatan 16
111 20 Stockholm Directions

Perks & Perks

We have all the perks that you should expect, such as generous occupational pension and health insurance, plus a great wellness grant. And you mustn’t forget the breakfasts, conferences, guest speakers and the after works. 

But the real perks are in the work we do on a day to day basis. Working in an environment of:

  • Humble, helpfull & happy humans

  • Challenging, creative & cool clients

  • People, planet & profit focused projects

What we actually do?

A colleague once described what we are doing as combination of mysticism and comfort. While that isn’t exactly what we promote to our clients, the answers might be closer to the truth than firstly intended. We genuinely like to work with the unknown, that piece in the puzzle that hasn’t been laid out yet and that everybody is searching for. To do this we also need to create a sense of safety and comfort for the clients. Sometimes they are joining us on our mission to discover the missing pieces and sometimes they are sitting behind and just agog waiting for the result.

Already working at itch?

Let’s recruit together and find your next colleague.


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